MagazineSize edit warning: If you start to change this value, you might encounter sudden magazine emptiness. No pistols, since they use predefined clips. MagazineSize: Only works for weapons that don't use clips. I'd like to apologize for my criticism, but obviously the writer of the modification tutorial, Diablodoc, did some mistakes. I think that if you change this to "0", it will cause a bug. The "LookAimErrorPenaltyFactor=(Number)" must NOT be changed to "0". The "Penalties", under "Instaneus penalties" must all be set to "0", except for one. You must Change "StandingAimError=" to "0", for having perfect accuracy/aim when you stand, and the others too. NOTE: As you see this is "WALKINGAimError", which means that this only is for the walking. If you change the number to "0", you should have perfect accuracy. Range increase: If you want to change how far your bullets shall fly, change "Range=(Number)" to something over "4000".Ĭhange accuracy: To set the accuracy of your weapon more secure, use the "WalkingAimError=(Number)". Just make sure it is higher than the current value.Ĭhange shots fired per burst: Go down to where it says "BurstShotCount=(Number)", and change the Number to the number of bullets you want to be shot (Like 3 shots, 10 shots, etc). Then, you can shoot 1 single shot at a time, burst-shots, and Semi-automatic.Ĭhange Burst-Shots fire-rate: Go down to where it says "BurstRateFactor=(Number)", and change the number to "4" or something. Now, copy and paste it, and change "Auto" to "Single", "Burst", and "Semi". This means that this weapon can shoot automatic. Make more fire modes: Go down to where it says "AvailableFireMode=FireMode_Auto". Then, your gun will most probably kill a human, even if you hit him in the arm. Change the number to something like "99". Make weapons stronger: Go down to the places where it says "OverrideArmDamageModifier=(Number)", or something like that. Press enter, and add a new ammo option, for example "PlayerAmmoOption=SwatAmmo.AK47MG_FMJ". Go down to the place where it says "PlayerAmmoOption=SwatAmmo.M4A1MG_JHP". This doesen't work on the Macineguns, only on Shotguns, Pistols, and the Tazer.Ĭhange, add, or remove ammo types: Let's say you want to add more ammo-types to the Colt Carbine M4A1. Set the number to a million or two, to get much ammo. Go to where it says "MagazineSize=(Number)". Ammo Limit Chage: Go into SwatEquipment.ini in your Swat directory. Note: Make a back up of the file being edited, or you may have to reinstall the game.